MA Great Axe


  • Makes use of Deceptive Attacks & Feints
  • Keeps the axe in constant motion to store momentum
  • Makes heavy use of steps to stay just out of range of opponent’s attacks
    • Uses Committed Attack (Determined) to step into range, attack, and step back out.
  • Prefers to Dodge attacks rather than Parry
  • Uses Axe to pull cavalry from horses or yank people off of ships
  • Uses Axe to sweep the legs out from under an opponent
  • Uses beats off of Parries to set up Counterattacks

Skills: Two-Handed Axe/Mace
Techniques: Counterattack (Two-Handed Axe/Mace); Feint (Two-Handed Axe/Mace); Hook (Two-Handed Axe/Mace); Spinning Attack (Two-Handed Axe/Mace); Sweep (Two-Handed Axe/Mace)
Cinematic Skills: Breaking Blow; Immoveable Stance; Kiai; Power Blow
Cinematic Technique: Dual-Weapon Defense; Whirlwind (Two-Handed Axe/Mace)
Perks: Special Exercises (Arm ST+1); Sure-Footed (Uneven)

Optional Traits

Advantages: Arm ST; Improved HP; Combat Reflexes; Enhanced Dodge; Enhanced Parry
Disadvantages: Berserk; Bloodlust; Delusions (Cannot Die); Overconfident
Skills: Autohypnosis; Thrown Weapon (Axe/Mace)

MA Great Axe

Elyria Humabout